YUMP












the year is 2017. the war between aesthetics and level design rages on. cities have collapsed, buildings burned. but from the wake of this destruction comes a guiding light: YUMP. yump is a love letter to 2008 romhacks that protonjon or azureblade would’ve played, and is the hotly anticipated sequel to Jumfp.
c3 thread
hard mode
(if anyone is wondering why the fuck this was accepted: the staff team has decided that this hack is remarkable enough to be accepted into the hacks section, despite violating a number of core values. it’s similar to how Chaos CompleXX and MARIO were accepted. thank you and have a nice day)
Extra Files:
readme.txt
I found this haunted smw snes cartdrige I bought at a flea market. When I tried it, a hyperrealistic skeleton appeared on the screen and threatened to beat up my dad. I was scared so I uploaded the game on my computer and patched JUMP to it. This is what happened
changelog.txt
version 1.1: added bepis