Yet Another SMW Hack

Released:
By: JP32
Found on: smwc
Difficulty: 7.5

Standard: Hard

Download Patch File

Extra Files:

F1.0 patchnotes.txt

(This may countain spoilers, so be aware).

YASH RC2.0 --> F1.0 patch notes:


ETC changes:
Nerfed big boo boss (6hp -> 4hp)
Made all doors that leads to boss fight large
Changed some sprites graphics that appear in multiple worlds(for example thwomps in lava factory and castle mania)
Fixed volcano lotus fireballs palette
Changed smb2 block/veggie graphics on few levels/worlds


Individual level changes:


Lava Factory 1:
Improved palette exanimation

Lava Factory 2:
Improved palette exanimation
Background now has some fancy exanimation

Lava Factory 3:
Improved palette exanimation
Fixed lavafalls palette

Lava Factory 4:
Improved palette exanimation
Fixed lavafalls palette
Made some minor cut-off look little nicer
Background now has some fancy exanimation


2spooky forest 1:
adjusted sprite balance&placement
changed part with pokey a little bit

2spooky forest 2:
adjusted sprite balance&placement
changed full-hp-for-coins block placement


The Void 1:
Fixed being able to punch vines
fixed ptooie falling off the platform and forcing player to take damage to progress

The Void 4:
Some changes in sprite graphics


Castle Mania 1:
Fixed buggy veggie
Changed A-coin location
Fixed boomerang bro escaping its location

Castle Mania 2:
Removed misplaced background tile
Minor changes

Castle Mania 4:
Fixed buggy cherry cutting off already-got-this-a-coin tile

Bowsers castle:
made it more consisted with rest of the world
because of above there are some changes to sprite placements
fixed lavafalls palette
made the part right after midway-point easier
Now has unique background(this extends to the bowser battle)
Credits sequence now uses teleport instead of pipes


Challenge world 1:
minor change

Challenge world 5:
Changed background in one part
Changed background objects to be consisted with rest of the castle levels