Toad's World 2

Released:
By: Ice Man
Found on: smwc
Difficulty: 7.5

Standard: Hard

Download Patch File

Extra Files:

Changelog (Hard Mode).txt

Version 1.2
-Fixed Baby Bowser from rarely clipping into the right wall at max. speed when a certain criteria is met.
 Thanks to exit1337 for pointing it out.

-Fixed a clipping issue in "Flying Memories" with the ?-block in the last sublevel when Toad is small.
 Thanks to exit1337 for pointing it out.

-Some Podoboos in World 9 removed.
 They were too hard to avoid.

-Removed horizontal growing/shrinking pipes due to disappearing unexpectedly.
 Thanks to exit1337 for pointing it out.

-Fixed a visual bug from Piranha's fireball not going offscreen vertically properly.
 Thanks to ASMagician Maks for helping me to fix it.
 Thanks to FPI for pointing it out.

-Removed 1 Sumo Bros. in "A Burning 42°C" to reduce sprite despawning issues.
 Thanks to FPI for pointing it out.

-Homing Bullet Bill fixed.
 It previously exploded with glitched palettes eventhough it wasn't supposed to explode.

Version 1.1
-Fixed palette glitches in Tank/Castle level of World 9 caused by Big Boo Boss of World 8 not resetting $0686,y.
 Thanks to ASMagician Maks for helping me to fix it.


Version 1.0
-Initial Release

Changelog.txt

Version 1.2
-Fixed Baby Bowser from rarely clipping into the right wall at max. speed when a certain criteria is met.
 Thanks to exit1337 for pointing it out.

-Fixed a clipping issue in "Flying Memories" with the ?-block in the last sublevel when Toad is small.
 Thanks to exit1337 for pointing it out.

-Some Podoboos in World 9 removed.
 They were too hard to avoid.

-Removed horizontal growing/shrinking pipes due to disappearing unexpectedly.
 Thanks to exit1337 for pointing it out.

-Fixed a visual bug from Piranha's fireball not going offscreen vertically properly.
 Thanks to ASMagician Maks for helping me to fix it.
 Thanks to FPI for pointing it out.

-Removed 1 Sumo Bros. in "A Burning 42°C" to reduce sprite despawning issues.
 Thanks to FPI for pointing it out.

-Homing Bullet Bill fixed.
 It previously exploded with glitched palettes eventhough it wasn't supposed to explode.

-Reverted physics back to standard SMW.

-Charge Jump removed.
 No longer needed with original physics.
 
-Adjusted various levels to work with original physics.
-Updated Airship/Doomship intros to match original physics.
-Adjusted vertical gears speed in last castle to match original physics.
-Overworld Speed restored to match original physics.

Version 1.1
-Fixed palette glitches in Tank/Castle level of World 9 caused by Big Boo Boss of World 8 not resetting $0686,y.
 Thanks to ASMagician Maks for helping me to fix it.


Version 1.0
-Initial Release

Known Issues.txt

-On rare occasion Baby Bowser glitches on the very left side and drops from top again for a split second.