The Sapphire

Released:
By: Atari2.0
Found on: smwc
Difficulty: 6.5

This is a short kaizo:light hack. The difficulty changes, it’s somewhat easy at the start but gets harder as the end approaches. For any questions/problems, ask me. The tracks used in the hack are in the README file.

Download Patch File

Extra Files:

Changelog.txt

**************PLEASE DON'T READ IF YOU HAVEN'T PLAYED THE GAME, IT CONTAINS SPOILERS********************

V1.1 Changelog


-Mario no longer walks on water from "Sprite's Genome" to "The Extra Challenge"
-Removed glitch with 1-UP overflow that caused mario to have glitched overworld graphics (halo and moonwalk)
-Tweaked some jumps in "The Extra Challenge", removed some munchers, removed message box, made kaizo block easier to find, winged galoomba is now a spiny to remove RNG elements.
-Added some spin-indicator coins in the last level
-Swapped 2 cement on-off blocks with normal cement in "Zeus and Icarus"
-Adjusted midway cutoffs
-Tweaked some misleading message boxes
-Reworked thwomp trap at the end of "PowerUp Swap Castle"

README.txt

This is my kaizo: light hack, it contains 12 exits.
The difficulty is middle-ground.
The song names are: 
	Overworld 1st world: Best (RednGreen)
	Overworld 2nd world: New Super Mario Bros. Underground
	Title Screen: Title Screen from R/S  
	Levels: 1 - Azalea Town/Blackthorn City
			2 - Team Magma and Aqua Hideout
			3 - N's Castle
			4 - Pokemon HG/SS Route 3
			5 - X/Y Kalos Power Plant 
			6 - You Could Be Mine
			7 - Deoxys Theme 
			8 - Zinnia's Theme 
			9 - Dark Cave (G/S/C)
			10 - Arena 2
			11 - Touhou the last corner
	Credits: Pokemon B/W Ending 
	Boss: 1) Gym Leader Battle / 2)  Champion's Battle (R/S)
	Atari's House: Littleroot Town 
	Level completed: Elite Four Win 
Tags: #Kaizo