The Quest for the Candies

Released:
Found on: smwc
Difficulty: 5

This is the second demo of my new Halloween-themed hack, The Quest for the Candies, with 2 worlds and 15 exits.

Story: Bowser has stolen the candies, and without them, people can’t go trick-or-treating!

The demo ends after the second castle is beaten.

Download Patch File

Extra Files:

Readme.txt

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                Demo 2.0.1                                                                                                    Released on 21/10/2020


ABOUT:
------
Almost all Halloween-themed SMW hacks are either only one level or only one world long. So in 2019 I started to make this hack, which will have 5 worlds in the full version. This is not the first Halloween SMW hack with more than one world, as Super Mario Halloworld was going to have more than one, but it was abandoned/canceled.

CHANGE LOG:
-----------
Demo 2.0.1 (21/10/2020):
* Forbidden Forest 1, End of Demo 2 and Unimplemented! are now revealed with layer 1 events, so they don't temporarily show up in the incorrect maps.

Demo 2 (16/10/2020):
* New title screen logo.
* Added world 2 levels and world 4 map.
* Made the palettes in the world 2 map more varied.
* Altered the message about the Zombie Hammer Bro. in Pumpkin Fields A.
* Replaced the boss music with the Boss Bossanova theme from Donkey Kong Country 2. The older boss music (Super Metroid - Mother Brain) will be used in the final boss.
* Replaced the boss clear music with the All Clear theme from the first Castlevania.
* Added goal whistle and death SFX to the course clear and death songs.
* Updated the Simpsons CELL-OUTS port.
* Jump sound effect now sounds closer to the original.
* Fixed the overworld border glitching after exiting the end of demo level.
* Replaced item box GFX with graphics from Super Ghouls'n Ghosts.
* Added 4 more patches:
  * SMB3 Powerdown patch (with smoke when taking damage), this is to make gameplay slightly easier;
  * Item Box Mushroom Priority Fix, this is to make mushrooms not replace fire flowers when having a fire flower in reserve;
  * Multiple Songs on Main Map, this is so world 3 can have its own theme on the main map;
  * Moving Castle Block Offscreen Handling Fix; this is to make the castle moving block not be processed when offscreen, avoiding waste of sprite slots;
* Removed the Eeries from the first Big Boo battle. They have been moved to the world 2 boss.
* Fixed bonus game room being able to scroll horizontally.
* Fixed sprites disappearing in Yellow Switch. The level was using sprite header 10 but I haven't applied NMTSL.
* Added cobwebs to castle #1 and all bonus rooms in world 1.
* Changed the music in Pumpkin Fields 4.
* Fixed misplaced Piranha Plant in the bonus room of Pumpkin Fields 4.
* Added key icon to level names of levels with a secret exit.
* Fixed on/off switch being black when off in undergound bonus rooms.
* Fixed Yellow Switch not destroying and not making the save prompt not automatically appearing due to the level not being set as a no auto-move level.
* Added and changed ? blocks at the midway point of Pumpkin Fields 1, Pumpkin Fields 4 and near the beginning of #1 Castle so it has a flower instead of a coin.
* Added a ghost sprite to the overworld somewhere in world 3.
* Replaced the Nintendo Presents sound with the girl giggling sound from Five Nights at Freddy's that plays when summoning Golden Freddy.
* Added message blocks to Pumpkin Fields 1 explaining the item box priority fix and the SMB3 powerdown.
* Fixed bonus game playing no music.
* Remade all world 1 overworld events.
* Reskinned 5 more enemies: Spiny, Spiny Egg, Grinder, Bowser Statue, Pipe-dwelling Lakitu.
* Fixed unedited Chuck tile.
* The tricky jump with a Grinder was changed with an easier setup with a falling platform.
* Moved the goal of Pumpkin Fields 3 to a separate sublevel because of the thunder effect.
* Made the part with the flying ? block in Pumpkin Fields A easier.
* Made the first platform with a Zombie Hammer Bro. wider to reduce the chances of it falling.

Demo 1 (31/10/2019):
* Initial release.

CREDITS:
--------
Blocks:
Broozer (Bounce Block)
HammerBrother (Bounceless on/off switch block)
MarioE (ON/OFF block from switch pack)

Graphics:
Bandicoot (Super Mario Maker 2: Super Mario World - Forest)
Bandit (Mario is Missing overworld house)
Dark Mario Bros (Super Mario Maker 2: Super Mario World Toad)
Dr. Tapeworm (Dark Forest, transplanted to a layer 2 BG)
Gamma V (cement block, Forest Trees BG, pillars in end of demo level)
Green Jerry (transplanted NO_Body_The_Dragon's enemy graphics and the title screen candy to SMW, ripped the Castlevania III font, it's not Yoshi Inc.'s rip)
Jack Kitetsu (decoration pumpkins, Zombie Hammer Bro)
K3fka (Zombie Koopas)
Kaching720 (Super Mario Maker 2: Super Mario World Toad)
Ladida (Peach)
NO_Body_The_Dragon (various enemies)
Ralshi02 (Super Mario Maker 2: Super Mario World ON/OFF blocks)
SacredSilverYoshi (Shades)
sccpre.cat (Candy in title screen)
SiulLunar (Super Mario World (Prototype) - Bushes and Trees)
TheMasterCreative14 (Super Ghouls'n Ghosts - Font)
Yan (ActRaiser 2 - Font)
WhiteYoshiEgg (Custom Forest BG)
yoshifanatic (Terraria - Forest Trees)

Music:
Darius (Donkey Kong Country 2 - Krook's March)
FPI (Super Mario Land 2: 6 Golden Coins - Pumpkin Zone)
HertzDevil (Halloween (1978) Theme)
Hooded Edge (Castlevania - All Clear)
imamelia (Super Mario Galaxy - Waltz of the Boos)
KevinM (Super Mario RPG - Beware the Forest's Mushrooms, Super Metroid - Mother Brain (Unused))
Magi (The 9th Vanilla Level Design Contest - Haunted Map)
Masterlink (Donkey Kong Country 2 - Boss Bossanova)
MercuryPenny (Final Fantasy IV - Another Moon, Final Fantasy IV - Dancing Calcobrina, The Legend of Zelda: A Link to the Past - Dank Dungeons)
MrCheeze (Super Mario 64 - Haunted Merry-Go-Round)
Nameless (Castlevania III: Dracula's Curse - Prayer, Block Clear, Death, Game Over)
qantuum (Pokémon Nightmare: Invasion - Silence, Pokémon Nightmare: Prophecy - Lighthouse)
Samantha (Shin Megami Tensei - Castle of the Four Gods)
Sariel (The Simpsons: Hit & Run - CELL-OUTS)
Slash Man (Mega Man 7 - Shade Man Alternate Theme (Ghouls 'n Ghosts))
TheInsanity115 (CUSTOM - Blood Forest)
Torchkas (Terranigma - Wandering Spirits, The 9th Vanilla Level Design Contest - Haunted Map)
Unknown User (Final Fantasy VI - Phantom Forest)

Patches:
0x400 (SMB3 Powerdown)
Alcaro (69+83 fix, Item Box Mushroom Priority Fix)
Blind Devil (Moving Castle Block Offscreen Handling Fix)
Chdata (Classic Piranha Plant fix)
DiscoTheBat (No Title Screen Movement)
Major Flare (SMB3 Koopas)
Mattrizzle (SMB3 Koopas)
Roy (Nintendo Presents custom palette)
smkdan (Multiple Songs on Main Map)

Sprites:
1524 (Doppelshroom)
Ladida (Cluster effects, only flowers (leaves) and rain were used)
Mandew (Platform Pack)
mikeyk (Hammer Bro)
Thomas (Sleepy Goomba, Wall-following Grinder)

Other Versions (5)

  Title
The Quest for the Candies
The Quest for the Candies
The Quest for the Candies
The Quest for the Candies
The Quest for the Candies