Super Mario World 3: The Koopas Strike Back










This game is a sequel to the original Super Mario World, playing like a traditional Mario game mixing action with platforming, along with some fun gimmicks and puzzles!
This Demo is features:
- Worlds 1-4 (26 stages!)
- Vanilla graphics
- New enemies
- ASM for creative level design
- Custom music for more atmosphere
- Auto-save feature, no need for save-states
Version 1.06 Changes:
- Added the rest of World 4
- New enemies, including Ice Bros. and Sleepy Goombas
- Ice blocks added throughout World 4
- Green Fields: removed secret exit, reduced enemy spam
- Green Hills: secret exit no longer requires yellow switch
- Morton’s Tower: completing this stage now leads to World 3
- Red Pipe Network: complete overhaul
- Red Switch Palace: complete overhaul
- Lemmy’s Tower: reduced stage length, Kamek is not invincible here
- Mountain Cliffside: removed auto-scroll
- Removed message blocks explaining basic SMW gameplay
- Custom palette revisions
- Various stage edits and fixes
Extra Files:
Instruction Manual.txt
SUPER MARIO WORLD 3: THE KOOPAS STRIKE BACK
RZIBARA 2016-2022, version 1.06
--- STORY ---
Mario has returned to Dinosaur Land after his first visit a few years ago.
Yoshi has expanded his territory, discovering many new areas, and has invited Mario,
Luigi, and Princess Peach to come and visit. With the Princess arriving a day earlier
and Luigi taking a trip through the old Dinosaur Land, Mario arrives alone to Yoshi's
House and realizes something is very, very wrong.
--- CUSTOM SPRITES ---
Several new enemies have been added to the game alongside all of the origninal enemies. They help
fill roles that were not really present in the original game.
- Hammer, Boomerang & Bomb Bros.
Created by: Romi
- Ice & Fire Bros.
Created by: NamelessProtagonist
- Chain Chomp
Created by: edit1754
- Rock/Bomb Throwing Monty Moles
Created by: leod
- Fire Magikoopa
Created by: himajin
- Sleeping Goomba
Created by: Thebiob
- Kamek Sub-Boss
Created by: TheBiob
--- CUSTOM GRAPHICS ---
Some new Graphics have been added to the hack, mostly for custom sprites and tile set expansions.
Custom enemy graphics are only listed here if they are not the ones used by the creator.
- Yoshi, Baby Yoshi, & Eggs
Created by: Sonikku
- Switch Palace Foreground Expansion
Created by: GOP1994GOP
- Super Mario Maker Hammer Bros.
Created by: SuperMariaSis
- Super Mario Maker Bob-Ombs
Created by: KingKoopshi64
- Super Mario Bros. 3 Chain Chomps
Created by: Gamma V
--- ASM PATCHES ---
New ASM patches have been integrated to allow for more interesting gameplay. Some stages have been completely
built around ASM applied to the hack, so get excited!
- Minimilist Status Bar
Created by: Ladida
- Disabled Yoshi Flight
Created by: HuFlungDu
- Disabled Cape Flight
Created by: RZIBARA
- Vertical and Horizontal Scrolling Fixes
Created by: Alcaro
- Darkened Pause Screen
Created by: ghettoyouth
- Lava Bug Fix
Created by: Roy
- No Koopa in Block spawned shell
Created by: uyuyuy99
- No Castle Outro's
Created by: uyuyuy99
- Bullet Bill Speed Increase
Created by: uyuyuy99
- Classic Fireball Mechanics
Created by: Alcaro
- Disabled Score System
Created by: GreenHammerBro
- Explosion Sensitive Turn Blocks
Created by: Roy
- Iggy's Hair fix
Created by: Mattrizzle
- Single Player Only
Created by: p4plus2
- Level Intro Text - VWFs
Created by: imamelia
- Auto-save Feature
Created by: Alcaro
- Icy Blocks
Created by: Ersanio
--- CUSTOM MUSIC ---
All custom music used in the rom was downloaded from SMW Central. None of the tracks are made by me.
In case you are wondering what all of the songs are, here is a list of the custom tracks:
[Stage Music]
- Yoshi's Hutt Theme = SMW2 Yoshi's Island: Make Eggs, Throw Eggs
Composed by: Jimmy52905
- Overworld Theme 1 = Blaster Master: Stage 1
Composed by: Mogsiah
- Overworld Theme 2 = SMW: Pops Remix
Composed by: lu9
- Athletic Theme 1 = SMW: Athletic Remix
Composed by: HarvettFox96
- Athletic Theme 2 = Cave Story Meltdown 2: Sandzone
Composed by: S.N.N
- Athletic Theme 3 = Super Mario 3D World: Double Cherry Pass
Composed by: Dayrius
- Lake Theme = Mario Kart 64: Rainbow Road
Composed by: Wakana
- Underwater Theme = Donkey Kong Land: Kremlantis
Composed by: MaxodeX
- Snow Theme = Mario Kart 64: Frappe Snowland
Composed by: Gamma V
- Forest Theme = Yoshi's Safari: Spririt Mountain
Composed by: Gamma V
- Mountain Theme = LOZ OOT: Gerudo Valley
Composed by: Gamma V
- Cave Theme = SMW2 Yoshi's Island: Cave
Composed by: Jimmy52905 & S.N.N.
- Lava Theme = Gradius Rebirth: Heavy Blow
Composed by: worldpeace
- Switch Palace Theme = Paper Mario 64: ShyGuy Toybox
Composed by: MidiGuy
- Ghost House Theme = Romancing SaGa 3: Leonid's Castle
Composed by: Masterlink
- Castle/Fortress Theme = LOZ LTTP: Light World Dungeon
Composed by: Blind Devil
- Boss Theme = VLDC8 SMW Boss Remix
Composed by: Wakana
- Title Screen Theme = Super Mario 64: File Select
Composed by: CrispyYoshi
- Super Star Theme = Super Mario 64: Wing Cap
Composed by: Jimmy52905
[Overworld Music]
- Yoshi's Island Theme = SMW2 Yoshi's Island: Title
Composed by: Supertails
- Dinosaur Land Theme = SMB3: World 3 Map
Composed by: Nintendo
- Mythic Forest Theme = LOZ LTTP: Forest of Mystery
Composed by: tcdw
--- PLAYTESTERS ---
A special thanks to all who "let's played" and tested my hack! Your feedback helps me improve!
- Ninja Boy
- ROMHacks
- Bowserfierfix (youtube = TheMarioMaster34)
- SecretFrenchFry
- SuperWiiDude
- Big Brawler
- Levelengine
- Mirann
--- VERSION CHANGELOG ---
v1.01 - Official Demo #1 Release
- Replaced vanilla Yoshi graphics with Custom Yoshi graphics.
- Revised colour palettes for most stages.
- Removed all note blocks from Yoshi's Island stage.
- Added more falling platforms to Yoshi's Mountain.
- Revised path to the star block on Yoshi's Mountain.
- Revised the Kamek sub-boss fight room (complete rearrangement of turn blocks).
- Replaced two music tracks: SM64 Bombomb Fields => Blaster Master Stage 1 Theme, Boss Fight Theme => NSMBWii boss theme.
- Revised all message blocks to have better wording and grammar.
- Several other minor changes to the levels to improve gameplay.
v1.02 - Ninja Boy Exclusive Demo
- Added New Stage: Green Fields
- Kamek is now invincible. Jumping on him will damage you, spin jumps will allow you to bounce on him, and shells will pass through him.
- Kamek and MagiKoopa colour palettes have been corrected.
- Heavy revision to Yoshi's Bridge. Moved sprites around, removed flying Hammer bros.
- Changed start of Yoshi's Island to have no slope or sliding Koopas, instead replaced with goombas.
- Changed reward for Yoshi's Speedway Chuck and P-Switch puzzle from 1-up to 3-up moon.
- Changed bonus area in Yoshi's Mountain to be easier when you have a Super Mushroom.
- Replaced bonus area in Yoshi's Speedway to be more interesting.
- Changed several stage backgrounds amd colour palettes.
- Added New enemy: Boomerang Bros.
- New Level Intro titles
- Several Patches (see above section)
- Overworld map cleanup.
- Additional minor changes to stages.
v1.03 - Original Demo #2 Submission
- Added entirety of Worlds 2 and 3, including all secret areas. First two stages of World 4 as well.
- Updated overworld palettes.
- Moved Yoshi's Speedway puzzle to Red Caverns Entry, replaced with a more simple puzzle.
- Minor revisions to world 1 stages.
- Added vanilla foreground and background graphics.
v1.04 - Official Demo #2 Release
- Updated palette for all sprites, as well as some backgrounds
- Updated overworld map palettes, as well as Red Caverns Layout
- Minor Graphical updates to "Yoshi's Speedway, Green Fields, Green Valley, and Green Hills"
- Fixed area that you could get stuck in on Ghost House #2
- Fixed exploits for getting above the stage on multiple stage
- Fixed exploit of swimming under level on "Green Lake"
- Fixed exploit of reaching "Green Fields" secret exit without Green Switch
- New Intro Video
v1.05 - Summer 2016 C3 Exclusive Demo
- Added "Ghost House #3" and "Frozen Heights" stages
- Removed secret exit from "Green Fields"
- Removed "Red Lookoff" Bonus Stage
- Removed some Boomerang Bros. from "Green Fields" to reduce enemy spam
- Added a small section to the end of the third room in "Morton's Tower"
- Yellow Switch is no longer required to access secret exit of "Green Hills"
- Secret exit in "Green Lake" has been adjusted
- The pipe following "Morton's Tower" now leads to a pipe in World 3 that connects to "Red Caverns"
- Eased up the difficulty in "Red Caverns" and "Magma Pit"
- Complete re-do of "Red Switch Palace", features many note blocks
- Heavy revision to "Red Pipe Network", reduced turn block spam, and added a new second half for the stage
- Cut down sections of "Lemmy's Tower", less repetition
- Kamek is no longer invincible in "Lemmy's Tower"
- Added ice blocks to stages across World 4, which can be thawed using fire flowers
- Removed auto-scroll from "Mountain Cliffside"
- Removed message blocks containing common information to most players (midways, goal posts, dragon coins, etc.)
- Updated Global Palettes, as well as some minor changes to stage palettes
- Minor adjustments to all other stages
v1.06 - Ninja Boy Exclusive Demo #2
- Added "Ludwig's Tower" stage
- Added new track "Double Cherry Pass" for the stage "Frozen Heights"
- Minor fixes
--- FEEDBACK ---
Leave all feedback on SMW Central, I will be looking at all comments, suggestions, and reviews!