Super Mario Land 3: Tatanga's Return





















Standard: Normal
Extra Files:
Credits.txt
GFX
* Gamma V
* MikeyK
* Andy_k_250
* LunarDrake
* Construct101
MUSIC
* Gamma V
* RednGreen
* Jimmy52905
* Dr. Tapeworm
* CrispyYoshi
* HarvettFox96
* Lui37
* Dark Mario Bros.
* imamelia
* LadiesMan217
* MidiGuy
* Spigmike
* ThinkOneMoreTime
* Roberto zampari
* Wakana
* Obsidian Serpent
* Izuna
* S.N.N.
* Nameless
* Sinister Pixel
* lolface
* Sayuri
* mariomaniac444
* Todd
* LemmyKoopa
* Blind Devil
* Mayonnai
* Bluemoon
BLOCKS
* Fierce Deity Manuz OW Hacker
* Broozer
* WhiteYoshiEgg
* Big Al
* imamelia
* Alcaro
* MarioE
* Koops
* Koyuki
* Smallhacker
* Ersanio
* GreenHammerBro
* Roy
SPRITES
* imamelia
* Nesquik Bunny
* Davros
* MikeyK
* Koyuki
* Alcaro
* dahnamics
* Andy_k_250
* smkdan
* Awesomest14
* Schwa
* Romi
* NamelessProtagonist
* JeRRy86
* Sonikku
* wiiqwertyuiop
* Alessio
* Blind Devil
* Ghettoyouth
* edit1754
* Ladida
* Yoshicookiezeus
* Dispari Scuro
* Leod
* Ixtab
* BoingBoingSplat
ASM
* p4plus2
* Alcaro
* Smallhacker
* Ladida
* WhiteYoshiEgg
* Ice Man
* Roy
* Imamelia
* Chdata
TOOLS
* FuSoYa
* Romi
* Kipernal
* p4plus2
* Exotic Matter
* MikeyK
* Alcaro
* Byuu
KNOWN ISSUES:
* Piranhissimo may occasionally end up misaligned (ie, he'll pop up between two pipes).
* Some levels do have slowdown, particularly the lava levels with Fire Bros.
* At the beginning of Puzzling Pyramid, the level will flash on the screen very briefly before the circle HDMA effect happens.
* HDMA gradients on the Overworld will disappear when using L+R to re-enter a beaten castle.
* Sometimes, if you get hit by one of the sparks Thunder Lakitu creates, you'll see a second spark flash below the clouds for a split second during the "hurting Mario" animation.