Super Mario Bros.: Peach's Adventure

Released:
By: Rosicom
Found on: smwc
Difficulty: 5

Princess Peach wakes up in Toad’s House after he took her in to help her heal after he found her unconsious nearby. When she tries to go back to her castle, she finds out that, while she was gone, King Koopa has taken over her castle and kidnapped Mario! Peach decides to venture out to rescue Mario and stop Koopa!

Peach’s Adventure is my first full-fledged SMW ROM Hack (well, that I actually plan on finishing, I’ve been using Lunar Magic for a fair while) It’s art style is based off of SMB1, with my own art style mixed in here in there.

There are four worlds and 27 Exits in this Demo. All levels in the demo are unlocked from the start, and there are no overworld events. The finished game will have proper level progression and map events.

The ZIP file contains the BPS, a Readme, and a mockup SNES Box Art I made.

Hope you have fun! :)

Download Patch File

Extra Files:

Readme.txt

Super Mario Bros.: Peach's Adventure
by GreenLightningx6 (or BWGLite)

Princess Peach wakes up in Toad's House after he took her in to help her heal
after he found her unconsious nearby. When she tries to go back to her castle,
she finds out that, while she was gone, King Koopa has taken over her castle and
kidnapped Mario! Peach decides to venture out to rescue Mario and stop Koopa!
_______________________________________________________________________________

Peach's Adventure is my first full-fledged SMW ROM Hack (well, that I actually plan
on finishing, I've been using Lunar Magic for a fair while) It's art style is based
off of SMB1, with my own art style mixed in here in there. 

There are four worlds and 27 Exits in this Demo. All levels in the demo are unlocked
from the start, and there are no overworld events. The finished game will have proper level
progression and map events.

You can press START to save on the map, but
please don't save while moving from one spot to another, as it can offset your
position on the map and possily ruin your save. 
There is no score, and lives are abundant.
Coins don't grant extra lives anymore, as I'm using the 6-digit Coin Counter.
Try to rack up as many coins as you can!
When you save, your lives, current powerup, Dragon Coins, and Map Position are saved.
The game doesn't autosave, and you'll never be prompted to save, so be sure to remember
to save every now and then, and before you turn off the game!

All Graphics in the game are either from The Spriters Resource (SMB1, SMB2J, SMBDX, SMAS,
Sonic the Hedgehog Game Gear, and Super Mario Maker), edited from those sources, or made from scratch by me.
_______________________
Music Credits:
Nintendo
Sega
Super Mario World Central :
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MidiGuy
LadiesMan217
Hamtaro126
ggamer77
Sinc-X
Lui37
Unknown User
Jimmy52905
MercuryPenny
Wakana
Nipcen
Gamma V
Ultima
ThinkOneMoreTime
Crispy
Izuna
Moose
Dark Mario Bros.
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(Sorry if I missed somebody)
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