Super Mario Bros. Advance 2 : Super Mario Bros. 3

Released:
Found on: smwc
Difficulty: 5

Standard: Normal

Download Patch File

Extra Files:

ReadMeIfYouWant.txt

A new 11 world Mario adventure awaits you in Super Mario Bros. Advance 2: Super Mario Bros. 3.

Finished the main story? look around in King Mayro's smwcentral posts (or profile) for codes to input into Ace World.

The strange graphics that show up in the corner of the fade isn't a glitch, but the game 
loading the new sprite slots into memory, which makes it display the garbage. Do not worry about it.

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Ver 0.1 (Release) Notes

-Added backgrounds
-Removed 1-2 slighty level obstructing layer 3

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Ver 0.3 Notes

Finished Grassland World

Fixed black bar on bottom of title screen

Added Toad/Bonus Houses

Added Ace World (Challenging optional levels)
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Ver 1.0 Notes

Updated palettes and other graphical stuff

Added pre-release builds to the package

Tweaked level designs and map-16 to be more playable (I.E fixing broken exits, and minor oversights)

One new level

Altered message box text

LvlsWithAceCoins.txt

Levels with ACE COINS: Last updated V1.4

Y = Ace Coins
N = No Ace Coins

World 1:

Grassland 1: Y
Grassland 2: Y
Grassland Fortress: N
Grassland 3: Y
Grassland 4: N
Grassland Castle: N

World 2:

Dei's Dome 1: N

PleaseReadBeforeUsingThese.txt

**READ BEFORE PLAYING THE PRE-RELEASE VERSIONS**

These aren't here just for extra content, but to thank y'all for the support y'all gave. Something
special for you all...

Sadly these aren't all the the pre-release versions, just four versions I had sent to somebody (BPS
patch of course), and one I had on my 3DS.


The story was roughly based around
Bowser and Dr. Eggman teaming up and warping the universe and mixing everything into one.
And Mario was on a quest to fix it. 
But it was scrapped due to being too seemingly hard to pull off. Some of this idea can still
be found in the first (still available) beta version though with Studiopolis from Sonic Mania. 
Tags: #Demo