Super Isikoro Mario World










I used a lot of graphics, music and sprites.
[ update ver221002 ] Fixed many of the defects noted by rafaelfutbal. Fixed problems with brick blocks. Items no longer come out of the yellow/green ! block. Fixed the green ! block place at the beginning of 7-6. Fixed a few minor things. Added “Kind Mode”. (You can start at 10 Lives and save every time you clear one level.)
[ update ver221106 ] Fixed a bug that prevented dragon coins from appearing in the cave’s Ghost House.( 0 -> 3 ) Changed sprite memory for 3-5. 1-Fort typo corrected.
[ update ver221107 ] Fixed 4-5
[ update ver221207 ] Fixed a mistake pointed out by SomeGuy712x.
[ update ver221219 ] Fixed a problem that sometimes caused a time-up in the rescue scene of Toad. Fixed a small bug in SP8. Fixed problem with faster BGM in cutscenes and endings after clearing with timer less than 100.
[ update ver230522 ] Fixed a bug that caused blocks and items to appear when Raccoon Mario touched a laser from below and took damage.(Edited 7 bytes from 0077F3 ($00F5F3) in binary to correct.)This bug was discovered by Francium.
It doesn’t matter, Entering the door of Hokuto No Ken (NES) is like a hidden command.
Other Versions (5)
Uploaded | Title | Author | Exits/Stars | Rating |
---|---|---|---|---|
07/07/23 | Super Isikoro Mario World | 116 | 4 | |
14/05/23 | Super Isikoro Mario World | 116 | 4.7 | |
29/08/22 | Super Isikoro Mario World | 116 | 4.5 | |
11/03/21 | Super Isikoro Mario World | 116 | 5 | |
10/09/20 | Super Isikoro Mario World | 116 | 5 |