Super Compact World






Have you ever heard of the scientific theory of “The Big Crunch?” Unfortunately for Mario and the Mushroom Kingdom, this possible future has now become a reality.
The entirety of the universe has been condensed down into a tiny, tiny, tiny fraction of what it once was. And if left untreated, all of the spacial volume remaining will be collapsed into an indefinite singularity, eradicating all that there ever was in this history.
Mario must traverse through a world that is now very tightly packed, the walls and ceilings almost always visible. With every passing second, this threat becomes more and more pronounced. Time is short, Mario. You must stop this contraction at the core of what remains.
This hack is almost exclusively vanilla, with minimal ASM inserted for a retry system, given the hack’s difficulty.
It should be noted that with each stage the hack becomes exponentially much more difficult. Expect intense difficulty spikes around every corner.
-Author’s Note-
I hope you enjoy this independently made project. I don’t claim myself to be an expert designer by any means, but using Lunar Magic has proven to ease my mind after partaking intense classes towards my degree. I would love to be able to learn more about ASM specifically moving forwards, to make more “Chocolate-styled” hacks. Time, patience, and dedication is what it takes.
Take care!
-Carson (Atomic-Citrus)
Patch Notes: (Version 3)
-Graphical touch-ups in a few stages -Patched the Yoshi berry glitch and multi-sprite spin jump glitch -Minor level edits
Extra Files:
Credits.txt
"Super Compact World," by Atomic Citrus, 2019.
This is the third (and hopefully last) version of the game submitted to SMWCentral.
This final fix includes:
-Graphical touchups
-Patched Glitches
-Minor level edits