Subpar Mario World











This is my first hack. It was an attempt to create a kaizo hack that is very strange and conceptual, but without using and level asm, any changes to the map8 or additional exGFX (outside of the title screen), and only a few quality-of-life patches.
Additionally, this hack features a more open routing. While there are 27 exits, many levels have two exits and all paths lead to the final boss. Each path is 8 exits and they weave through each other to the end. The levels are short and the 24 unique routes give speed runners something to think about.