SMW with Levels from NSMB

Released:
Found on: smwc
Difficulty: 5

This hack is a complete remake of New Super Mario Bros, presented in the graphics of Super Mario World.

In this hack there are neither custom blocks nor custom sprites. It was created entirely with vanilla SMW elements. The only exceptions are custom music and Map16 edits.

This is only my second Rom hack project. The development took a lot of time and effort. It may not be the best hack, but in the end I’m satisfied with it.

I hope you enjoy it.

Download Patch File

Extra Files:

CHANGES.txt

This document lists the changes and improvements made to the hack after the first rejection... 


- Complete revision of the castle messages

- Correction of some typing errors

- Fixed a bug where the screen in the continue/save box was distorted 

- New positions of some opponents because of problems with some.

- Prevention of many softlocks. Most in: (2-3, 5-2, 5-3, 5-C, 6-3)

- Improvement of many cutoffs. Most in: (2-3, 3-TOWER, 6-1, 6-6)

- Overworld Yoshi-coin marker removed

- Prevention of many slowdowns. Most in: (3-1, 3-B, 4-4, 4-A, 5-2, 5-B, 5-GHOST HOUSE, 6-1, 6-6, 7-2, 8-Tower (1) )

- Fixed a problem where some sprites sometimes didn't appear.

- Removal of the unnecessary creepy pasta.

- Some walls that were previously permeanble are now solid.

- Minimal changes to the credits