Quickie World









Hey kid, you wanna go fast?
Quickie World is a fast paced Kaizo with very forgiving difficulty, meant for those who don’t want to spend hours grinding out levels, but still want an exciting challenge. It includes 3 Worlds, 15 Exits, and custom music.
Inspired by games like:
- Korosu Mario World
- Super Gracie World
- Legends of Mario
Here’s a list of things you won’t find in Quickie World:
- Doors
- Cutscenes
- Kaizo Blocks
- Water Levels
- Autoscrollers
- Ice Physics
- Subworlds
- Bosses
- HUD
- Secret Exits
- “Trolls”
- Switch Palaces
Good luck!
CHANGELOG
1.12
- Fixed potential softlock
- Fixed an overworld oversight (walking right on “Sawrfing Castle”)
- Minor graphical improvements
- Last update unless some major break is found. Thanks for playing!
1.11
- Better Retry System (thanks White Moth!)
- Fixed “Rainbow Road” music
1.1
- Added Retry System
- Minor nerfs in “Tower of Power” and “Everything is Fine”
- New music in “Rainbow Road”
- New color palette on “Linkdead Shed”
Extra Files:
README.txt
Hey kid, you wanna go fast?
Quickie World is a fast paced Kaizo with very forgiving difficulty. Meant for people who don't want to spend hours grinding out levels, but still want an exciting challenge.
It includes 3 Worlds, 15 Exits, and custom music!
Inspired by games like:
Korosu Mario World
Super Gracie World
Legends of Mario
Here's a list of things you won't find in Quickie World:
Doors
Cutscenes
Kaizo Blocks
Water Levels
Autoscrollers
Ice Physics
Subworlds
Bosses
HUD
Secret Exits
"Trolls"
Switch Palaces
Good luck!
CHANGELOG
1.12
- Fixed potential softlock
- Fixed an overworld oversight (walking right on "Sawrfing Castle")
- Minor graphical improvements
- Last update unless some major break is found. Thanks for playing!
1.11
-Better Retry System
-Fixed music in "Rainbow Road"
1.1
-Added Retry System
-Minor nerfs in "Tower of Power and Everything is Fine"
-New music in "Rainbow Road"
-New color palette on "Linkdead Shed"