Nobody Asked For This

Released:
Found on: smwc
Difficulty: 6.5

Nobody Asked For This is a Short Experimental Kaizo Gimmick Hack (SEKGH for short). Each level features a different gimmick that alters a core part of Super Mario World’s game mechanics.

  • There are 5 levels, each with relatively short section lengths.
  • The hack does not have an overworld.
  • The first four levels may be completed in any order, and you can hit Start+Select to return to the hub at any time.
  • Progress is saved automatically.

I hope you enjoy this adventure, should you choose to undertake it. 🐺

Download Patch File

Extra Files:

CREDITS.txt

==Nobody Asked For This v1.0==

-- Inspiration --

Maddy (both allegedly and actually)
Margot
Morsel
Nitrogen
sio_kedelic
TheBourgyman
ThirdWall
Toby Fox

-- Playtesting --

Alltheloweend
BallisticAristocrat
Margot
RBPimlico


-- Music --

Akifumi Tada - Bomberman 64 - Green Garden - 84GSMeister
Nobuo Uematsu - Final Fantasy VI - Spinach Rag - Ahrion
Toby Fox - sans. - Dark Mario Bros
Kazumi Totaka/Ryoji Yoshitomi/Hirokazu Tanaka - Mario Paint - Creative Exercise - Moose
Cake - The Distance - qantuum
Keroppi Inoue, Nobuyaki Akena - Gokujyo Parodius - In The Crane Game/Glenn Miller - In The Mood - Kevin
Yoshio Nagashima, Ali Lexa, John Rodriguez - Bio Metal/2 Unlimited - Desert Storm/Get Ready For This - Kevin
Michael Jackson - Bad - Dippy
Sandy Marton - Camel By Camel - qantuum
Yasunori Mitsuda - Chrono Trigger - Far Off Promise - Mr. MS
Rebecca Black - Friday - Segment1Zone2
The Seatbelts - Cowboy Bebop - Memory - StayAtHomeStegosaurus

-- Sprites --

Custom Reznor Boss - Kevin
Key Disassembly - RussianMan
Trampoline - Donut
Small Boo Boss - RussianMan
Mega Mole DSM - imamelia

-- ASM --

(Most of) Sticky Keys - binavik
Autowalk - Tattletale
Message Box Expansion - wye
Super Status Bar v2 - HammerBrother, Kaijyuu
No Overworld v1.2 - Brolencho, Alcaro

-- Blocks --

Key Lock Blocks - HammerBrother
Teleport - Alcaro, MarioE
Doors - MarioFanGamer

-- Graphics --

Ghost House Extension - DanxInc, Segment1Zone2
Wolf sprite graphic (awake) - Eminus
Final Fantasy font - Green Jerry
Shimmering block - Wyatt
SMW Pre-credits Font - Snessy, Nintendo
JowTH's Font - JowTH

-- Love and Support --
Code advice and assistance - binavik
Moral Support and Advice - Margot
Putting up with me staying up til 3 making credits levels - Darby (my husband (not darbian))
Pestering me to open the door to let her out so that I got up from the computer every once in a while - Zaria

==Romhack Races Baserom v4.10==

-- Patches --

Extended No Sprite Tile Limits v3.1 - DiscoTheBat, Kevin, Roy, imamelia, worldpeace - https://smwc.me/s/24642
Free up Tiles 69 and 83 - Alcaro - https://smwc.me/s/14538
Mario's 8x8 Tiles DMA-er - Ladida, lx5 - https://smwc.me/s/26002
Monty Mole, Hammer Bro and Dry Bone Behavior on Extra Bit - Kevin - https://smwc.me/s/30450
No More Sprite Tile Limits v1.2.1 - Arujus, MathOnNapkins, Tattletale, NoelYoshi, Vitor Vilela, edit1754 - https://smwc.me/s/24816
Placeable (Kicked) Throw Block - Kevin - https://smwc.me/s/22809
Placeable Disco Shell - Alcaro - https://smwc.me/s/21597
Placeable Kicked Shell v1.1 - Kevin - https://smwc.me/s/28994
Poison Mushroom v1.0 - JackTheSpades, mikeyk - https://smwc.me/s/20440
RAM Controlled Mario's Fireballs Limit - Kevin - https://smwc.me/s/29898
RAM Specific L/R Scroll Disable - Chdata - https://smwc.me/s/20355
RAM Toggled Status Bar (& IRQ) - Kevin - https://smwc.me/s/28449
Triple Ball 'n' Chain - imamelia - https://smwc.me/s/19256

SA-1 Pack v1.40 - Arujus, Vitor Vilela - https://smwc.me/s/25938

-- Bug Fixes --

$13FB Game Crash Fix (Fireberry) - p4plus2 - https://smwc.me/s/18319
Ball n' Chain and Yoshi Interaction Fix - Kevin - https://smwc.me/s/22761
Block Duplication Fix v1.5 - Tattletale, lolcats439 - https://smwc.me/s/18413
Bob-omb Kicked Palette Fix - Koopster - https://smwc.me/s/24684
Bounce Blocks Death Fix - Kevin - https://smwc.me/s/25647
Cape Layer 2 Position Fix - HammerBrother - https://smwc.me/s/12328
Capespin Direction Consistency - Katun24 - https://bin.smwcentral.net/u/37400/capespindirection.asm
Capespin Hitbox Consistency + Net Punching Hitbox Correction - Katun24 - https://bin.smwcentral.net/u/37400/capespinhitboxconsistency.asm
Climbing Net Door on Subscreen Boundary Fix - Kevin - https://smwc.me/s/29100
Cluster Boo Ducking Fix - Alcaro - https://smwc.me/s/11618
Dark Room Background Fix - Roy - https://smwc.me/s/19456
Dead Spring Fix - Kevin - https://smwc.me/s/29595
Double Spinjump Antifail - Alcaro - https://smwc.me/s/13400
Feather Autoscroll Freeze Fix - Romi - https://smwc.me/s/19333
Fixed Color Data NMI Optimizer - Ladida - https://smwc.me/s/18596
Hammer Bro Fix v1.1 - Tattletale, yoshifanatic - https://smwc.me/s/18722
Horizontal Scroll Snap Fix - Kevin - https://smwc.me/s/29085
Item Box Mushroom Priority Fix - Alcaro - https://smwc.me/s/18320
Item Release Consistency Fix - Katun24, tjb0607
Layer 2 Buoyancy Optimization - worldpeace - https://smwc.me/s/16366
Layer 2+3 Wallrun Triangle Fix - dtothefourth - https://smwc.me/s/21413
Line Guide Acts-Like Fix - imamelia, worldpeace - https://smwc.me/s/23847
Line-Guided Rope Length Fix - imamelia - https://smwc.me/s/18948
Lunar Magic's "VRAM Patch" Optimization - Kevin - https://smwc.me/s/28028
Moving Castle Block Offscreen Handling Fix v1.1 - Blind Devil - https://smwc.me/s/18721
No Sprite Interaction Fix - chillyfox - https://smwc.me/s/19222
Optimize 1F0 - Fernap - https://smwc.me/s/31950
P-Balloon and Cloud Clipping Fix - lolcats439 - https://smwc.me/s/8771
P-Switch Duplication with Yoshi Fix - Kevin - https://smwc.me/s/22611
Player X Speed Fix 3.0 - HammerBrother, tjb0607 - https://smwc.me/s/24862
Proximity Wraparound fix 2.0 - HammerBrother, JackTheSpades, RussianMan - https://smwc.me/s/26926
Question Block Item Collision Fix - Kevin - https://smwc.me/s/29094
Red Stem Piranha Plants on Extra Bit + Stem Fix - Koopster - https://smwc.me/s/32080
Rollover Fix - Noobish Noobsicle - https://smwc.me/s/14053
Rope Fix - Alcaro - https://smwc.me/s/8784
Skull Raft Fix - Alcaro - https://smwc.me/s/20145
Spike Swim Fix v1.1 - Alcaro, yoshifanatic - https://smwc.me/s/17740
Springboard Fixes - MiracleWater - https://smwc.me/s/22084
Sprite Ceiling Fix - Davros - https://smwc.me/s/14697
Sprite Scroll Fix - HammerBrother - https://smwc.me/s/13675
Star/Slide Kill GFX Fix - Kevin - https://smwc.me/s/30709
Time Up Fix - Alcaro - https://smwc.me/s/15110
Title Window Cleaner - Alcaro - Title Window Cleaner
Torpedo Ted Offscreen Smoke Fix - Kevin - https://smwc.me/s/26503
Triple Rotating Platform Vertical Level Fix - Karisa - https://smwc.me/s/21707
Vertical Level Bowser Statue Fireball Fix - Medic, Telinc1 - https://smwc.me/s/16781
Vertical Spawn/Despawn Fix - HammerBrother - https://smwc.me/s/22833
Victory Pose Fix v1.1 - TheBiob - https://smwc.me/s/22372
Walljump/Note Block Glitch Fix v1.6 - lolcats439 - https://smwc.me/s/19932
Yoshi Pipe Animation Fix - Kevin - https://smwc.me/s/30127

-- UberASM --

ON/OFF Double Hit fix - Kevin - https://smwc.me/s/30011
Retry System - Kevin - https://github.com/kkevinm/retry-system/releases/tag/v0.3.7
Consistent 8 Frame Cape Float Delay - DJLocks, xHF01x - https://smwc.me/s/28534

-- Custom Blocks --

Basic Mario/Sprite Solid Blocks
Basic ON/OFF Blocks
Block Breakable by Item - JUMP Baserom
Donut Lift Block v1.1 - by Davros, mikeyk - https://smwc.me/s/20418
Endless Throwblock - AmperSam
Hurt / Death Block for Kaizo / Pit Hacks - dacin - https://smwc.me/s/27268
Ledge Vine - ASM - https://smwc.me/s/3944
One-way blocks 1.2 - HammerBrother - https://smwc.me/s/18158
Question Mark Blocks v1.3.0* - MarioFanGamer, lx5 - https://smwc.me/s/19775
Screen Scrolling Pipes 4.0.2* - HammerBrother - https://smwc.me/s/27019
Spiny and Swooper Blocks - TheBourgyman - https://smwc.me/s/30296
Super Bounce Blocks - dogemaster - https://smwc.me/s/22934

* simplified for use in the baserom

-- Used Tools --

AddmusicK 1.0.8 - Kipenal - https://smwc.me/s/24994
Asar v1.81 - Alcaro et al. - https://smwc.me/s/25953
Flips v1.31 - Alcaro - https://smwc.me/s/11474
GPS V1.4.3 - TheBiob, p4plus2 - https://smwc.me/s/29130
Human Readable Map16 CLI - Underway - https://github.com/Underrout/human-readable-map16-cli
Lunar Helper 2.2.0 - Underway, Maddy - https://github.com/Underrout/LunarHelper
Lunar Magic 3.31 - FuSoYa - https://smwc.me/s/26916
Lunar Monitor 1.2.3 - Underway, Atari2.0 - https://github.com/Underrout/lunar-monitor
PIXI v1.32 - Atari2.0, JackTheSpades, Tattletale - https://smwc.me/s/26026
UberASM Tool 1.5 - Vitor Vilela - https://smwc.me/s/28974

readme.txt

⭐ Nobody Asked For This ⭐
   From the mind of Fén

Explore the wonders of the new Gimmick Generator (GG) device and experience your world change before your eyes. See the--

..

Who wrote this, Marketing? Psh, sack the lot of 'em, I say.

Let's cut to the chase: Nobody Asked For This is a short kaizo gimmick hack that experiments with minor tweaks to core game mechanics. There are 5 exits, and section lengths are relatively short. The first 4 exits may be attempted in any order.

How hard is this hack? I don't know, somewhere in the middle of "Kaizo: Intermediate" (SMWCentral rating) maybe. If a level is giving you trouble, start+select will let you go back to the hub to choose a different one. Progress is automatically saved.

What else...let me think. Oh yeah, if you climb up the rope in the hub, you'll come across a Jukebox. Remember Music Select from old 90s games? It's basically that. Each track room will provide information about the track and the person/people who ported it to Super Mario World. Shoutouts to music porters. Seriously <3

As you hear new music in the hack, new track rooms will unlock. There are 12 tracks total to find.


In closing, thank you for giving this hack a shot. This all started from a shitpost and a single level idea. Over the months (I work slowly), I found myself lost in exploring the implications of relatively-small changes to basic mechanics and I'm proud of what it turned into. This isn't an ambitious hack in size, but it was an ambitious hack in technical scope, and I learned a lot throughout the journey. I hope you find it as fun to explore these gimmicks as I did, and I hope I've provided a fun playground to do so in.

I want to give a lot of love and gratitude to some folks, without whom this hack would not exist:

Margot was both an inspiration for the overall direction of this hack, and also was enormously supportive throughout the entire process. Her input, encouragement, and friendship kept me going and I can't imagine this hack being more than a transient thought in my mind without her. Thank you ❤️

binavik has long been one of the most supportive people I've ever met. His technical knowledge and his assistance, time and time again, has helped me both learn and accomplish things I never thought I'd be able to. Beyond that, he's always been supportive of me and my shenanigans, and I am immensely grateful.


Found a bug? Unless it's game-breaking I probably won't fix it, but feel free to let me know, preferably via a comment somewhere. There are a couple of small bugs here and there that are known. Sorry, I'm not perfect.

- Fén 🐺
Tags: #Kaizo