Nebula









Kaizo: Intermediate
Extra Files:
Nebula - ReadMe.txt
___ __
____ ____\_ |__ __ __| | _____ V.1.1
/ \_/ __ \| __ \| | \ | \__ \
| | \ ___/| \_\ \ | / |__/ __ \_
|___| /\___ >___ /____/|____(____ /
\/ \/ \/ \/
by Gulaschko
Thanks for downloading my Game!
-------------------------------
This project took me over 1 1/2 years and by making it I learned so much more about Lunar Magic etc. Therefore, you can expect
some cool and fast paced setups and varied aesthetics with the overall gimmick of Screen Scrolling Pipes. In addition, every
level has its own individual gimmick as well so look forward to diversified levels!
Register
--------
1. Contacts
2. FAQ
3. Changelog
4. Music list (SPOILER ALERT)
Contacts
--------
If you have some clips of you playing the game you can send me these via:
- Dropboxlink
- Twitchlink
- Youtubelink
- etc.
(Contacts see next paragraph)
I might edit a compilation video of reactions so if you want to be part of it, let me know!
If you find an issue/bug/glitch feel free to contact me.
Feedback is very important for me and other players.
Contacts:
- Discord: Gulaschko#7049
- SMWCentral: https://www.smwcentral.net/?p=profile&id=42242
- Twitter: https://twitter.com/Gulaschko
Frequently asked Questions
--------------------------
How long have you been working on the Hack?
Answer: I have been working on Nebula for over 1 1/2 years, however, with all its testing it took
about 2 years until the release. I started with it three days after I released my
first Hack "3 Islands of Shells". The Overworld alone took over 1/2 year.
Funfact: I started making this hack when I was 17 years old ;)
Did you make everything yourself concerning Design, Graphics and Coding?
Answer: No, I had a lot of help of the amazing community of SMWCentral that provides
so many resources to work with. Nonetheless, I made some simple coding by myself
such as some Blocks or UberASMs as well as some Graphics.
(Shoutouts to Xamexer who helped me a lot understanding color theory and GFX Making)
Which Level / Overworld was the most fun creating?
Answer: So first of all, all levels and all Overworlds were really amusing to create.
But if I had to choose a level, i would go with "Stratosphere" since creating
its aesthetics was very satisfying. For the Overworld part, I would choose the
Space Overworld because creating the planets and all related Graphics was so much
fun, and it did not even take 1 day to finish this Overworld.
Will there ever be a sequel to this Hack?
Answer: No.
Changelog
---------
Version 1.1: The triple-A Update: anti-tight, anti-uppipe, anti-Bug!
-----------
General Fixes
- added vines to uppipes to make them easier
- fixed Noteblock Animation GFX Bug
- adjusted some indicators to properly indicate timing
Overworld
- added some signposts on the Overworld
- fixed a wrong name tag of the rocket launch tile
Nocturnal Plains
- added a Sprite Solid Block at Keythrow
- added coins for clarity
- put a muncher one tile up at the drop in order to make it less tight
Pipe-E-Lazuli
- fixed a Mole not spawning under specific conditions
Biogenix Inc.
- muncher-platform for the first spring was lowered by one tile
- One Switch was moved one tile to the right
Arctic Outlook
- fixed the potential bug at the end that one could glitch through the ground-tiles
Coralex Reef
- changed the setup with the Rip Van Fishes
- removed offscreen muncherceiling
Armada Warship
- changed the very last setup
Pound Facility
- made the last setup easier to read
Stratosphere
- Changed the position of a muncher in the last setup in order to make it less tight
Shellshire Fortress
- made the OnOFF Deathblocks in the LR section sprite solid so that you cannot die from them when hitting the shell inside from the edge
- added an additional OnOFF Block in the key setup
- fixed a spelloing mistake in the bad credits
- adjusted the arrow at the throwblock-throw
Herbage Garden
- changed the whole walljump physics in order to be attached to the wall automatically without having to press the D-Pad against the wall all the time
- you can now walljump off of the red questionmark blocks that weren't walljumpable before
- changed landscape behind the entry pipe in the opening level
- changed the arrangement of some OnOFF Blocks to avoid being able too fast
A.S.T.R.A.L.I.S.
- An OnOFF Block is now put one tile to the left in order to fix offscreen-issues
- fixed some GFX oversights
NEBULA
several nerfs were made in order to make the level easier
- deleted one part of the flight section
- deleted some spikes at sticky flight
- made the ceiling one tile higher at the horizontal grey moving platform and at the mid shelljump
- expanded the space you have at the horizontal grey platform dive
- removed some tiles at duckflying section to be able to have more space
Boss
- changed P-Switch ammo to Garlic ammo in boss fight
- added warning signs when the bridges disappear
- reduced the chance that Kamek won't shoot ammo anymore at some point
Known issues
- Newspaper QR Code does not work on 4:3 format and does only work to some extent on 8:7 format
- the cape level doesn't save into the save file
Music list (SPOILER ALERT!)
---------------------------
Levels:
Nocturnal Plains
Mega Man 3 - Snake Man's Stage
https://www.smwcentral.net/?p=section&a=details&id=16400
Pipe-E-Lazuli
Touhou Eiyashou ~ Imperishable Night - Reach for the Moon, Immortal Smoke
https://www.smwcentral.net/?p=section&a=details&id=22667
Biogenix Inc.
Mega Man 9 - Storm of Angels ~ Thunder Tornado (Remix)
https://www.smwcentral.net/?p=section&a=details&id=26034
Septic Tube
Jazz Jackrabbit - Tubelectric
https://www.smwcentral.net/?p=section&a=details&id=19040
Arctic Outlook
Snowboard Kids - Night Highway
https://www.smwcentral.net/?p=section&a=details&id=19514
Coralex Reef
Knights of the Round - Merlin
https://www.smwcentral.net/?p=section&a=details&id=30420
Armada Warship
VVVVVV - Piercing the Sky
https://www.smwcentral.net/?p=section&a=details&id=25321
Pound Facility Co.
The Final Phase - Total Rocked Out Edition
https://www.smwcentral.net/?p=section&a=details&id=7063
Stratosphere
Mega Man 4 - Into the Fantasy Land ~ Stage Select (Genso-Mix)
https://www.smwcentral.net/?p=section&a=details&id=24504
Shellshire Fortress
Mega Man 5 - Catastrophic Hours ~ Wily's Castle (Remix)
https://www.smwcentral.net/?p=section&a=details&id=24945
Confound Halls
Secret of Mana - In the Dead of the Night (Trials of Mana style)
https://www.smwcentral.net/?p=section&a=details&id=25588
Herbage Garden
Touhou Kaikidan ~ Mystic Square - Harmony of Gensokyo ~ Romantic Children (Remix)
https://www.smwcentral.net/?p=section&a=details&id=27561
NEBULA
Touhou Fuujinroku ~ Mountain of Faith - A God That Loves People ~ Romantic Fall (Remix)
https://www.smwcentral.net/?p=section&a=details&id=26230
Credits
Chrono Cross - On the Beach of Dreams ~ Another World
https://www.smwcentral.net/?p=section&a=details&id=10417
A.S.T.R.A.L.I.S.
Dubmood - Paradox #3
https://www.smwcentral.net/?p=section&a=details&id=29969
Overworlds:
Main World
Super Family Tennis - Story Mode Intro
https://www.smwcentral.net/?p=section&a=details&id=13124
Cave World
Final Fantasy VI - The Prelude
https://www.smwcentral.net/?p=section&a=details&id=21348
Sewer World
Cave Map
https://www.smwcentral.net/?p=section&a=details&id=11975
Snow World
Romancing SaGa 3 - Aurora
https://www.smwcentral.net/?p=section&a=details&id=25052
Castle World
Final Fantasy IV (DS) - Long Way
https://www.smwcentral.net/?p=section&a=details&id=24627
Sky World
Super Mario 3D World - World Star
https://www.smwcentral.net/?p=section&a=details&id=14499
Space World
The 11th Vanilla Level Design Contest - Highest-Ranking Map
https://www.smwcentral.net/?p=section&a=details&id=29967