Mad with Kaizo Power












“Mad with Kaizo Power” refers to the maniacal glee that kaizo creators get from designing something fiendishly difficult.
This is a precision hack. It’s 100 screens long, and there’s a checkpoint after every screen. For most rooms, there are chances to stop and choose your own pace. There’s a special world but no secret exits.
Sections are short, but the obstacles are precise and at times extremely technical. This hack will test your mastery of a wide variety of mechanics. I didn’t shy away from gimmicks that are unpopular, but I eliminated jank as thoroughly as I could.
Extra Files:
PatchList-MadWithKaizoPower.txt
A list of global patches that affect gameplay mechanics:
Bring Up Save Prompt by pressing Select [Alcaro, Erik, Westslasher2]
Customized On/Off-Controlled Layer 2 (doesn't go down as far)
Disable Item Box
Infinite P Balloon Timer
Infinite Swallow Timer
Level Constrain v3.0 [GreenHammerBro]
Line Guide Acts-Like Fix [imamelia, worldpeace]
On/Off Cooldown [leod]
RHR Baserom V3
Block Duplication Fix [lolcats439]
Cape Turnaround Patch [betalogic]
Frame Rule Fix for Sprite Interaction
Instant Retry [worldpeace]
P Balloon / Cloud Fix
Special Shell Color
Spin Jump Double-Hit Fix [Alcaro]
Spin Throw Direction
Various Bug Fixes
Wall Clips Disabled [lolcats439]
Rope Glitch Fix [Alcaro]
Remapped P Switch SFX to $1DF9
Spinjump Carry Fix [betalogic]
Yoshi Springboard Fix [lolcats439]
Other Versions (2)
Uploaded | Title | Author | Exits/Stars | Rating |
---|---|---|---|---|
29/08/20 | Mad with Kaizo Power | 21 | 5 | |
02/08/20 | Mad with Kaizo Power | 21 | 4.7 |