Luminescent




















A moderately hard hack.
“Mario retreats to the Chroma Isles, in hope of spending some time off. But strange, deadly blocks start falling from the sky and littering the landscape. He embarks on a quest throughout the archipelago to find out what is the cause of all this.”
Luminescent is meant to be a fun challenge for the kaizo enthusiast who seeks to delve into tougher territory, while still being firmly intermediate in nature. It is ASM heavy, and features a plethora of custom stuff while keeping the familiar aesthetics and playability of the original game.
This hack features:
- Fast travel and retry
- A linear path with no secret exits
- A save system that keeps checkpoints and collectibles
- Light trolling, but no cheap tricks such as hidden blocks
- Two endings (Any% and 100%)
- Lots of ASM trickery.
Thanks to Chondontore, Ezel, FerpyMcFrosting, Halscion, Mithrillionaire and Om_nomnom_nomnom for their assistance in making sure this hack is the best it can be.
v1.01:
- Speedrun mode added
- Minor fixes such as loosening some sections, making some colours more contrasting, or improving setups
- Fixed a potentially game-crashing bug in the last level
See the text file in the archive for more details.
Extra Files:
SMWC Description.txt
------- LUMINESCENT -------
A Super Mario World
romhack by TheBourgyman
A moderately hard hack.
"Mario retreats to the Chroma Isles, in hope of spending some time off. But strange, deadly blocks start falling from the sky and littering the landscape. He embarks on a quest throughout the archipelago to find out what is the cause of all this."
Luminescent is meant to be a fun challenge for the kaizo enthusiast who seeks to delve into tougher territory, while still being firmly intermediate in nature. It is ASM heavy, and features a plethora of custom stuff while keeping the familiar aesthetics and playability of the original game.
This hack features:
- Fast travel and retry
- A linear path with no secret exits
- Saveable checkpoints and collectibles
- Light trolling, but no cheap tricks such as hidden blocks
- Two endings (Any% and 100%)
- Lots of ASM trickery.
Thanks to Chondontore, Ezel, FerpyMcFrosting, Halscion, Mithrillionaire and Om_nomnom_nomnom for their assistance in making sure this hack is the best it can be.
----------------
Version changes:
v1.01:
Introducing Speedrun Mode! If you hit the hidden message box at the top-left corner of the welcome screen (which you can reach by jumping on the blue beach Koopa or by performing a shell jump), this will activate Speedrun Mode. Not only will it allow you to skip the welcome screen, but you can also skip the credits roll by pressing L and R upon entering them. Speedrun Mode can only be activated from a new file, and is disabled when the game is reset or reloaded from a save file.
Minor fixes applied to some levels:
- Lavender Lagoon: removed some death blocks, made the side water jumping section looser, improved signage and colour contrast.
- Rattle Snake Desert: moved the grey platforms to make the setup with the Chuck work better, removed the second Spiny and changed some of the blocks in the second half, to make the setup less confusing.
- Glutton's Grove: made some of the apples easier to grab in order to avoid confusion.
- Flip-flop Fault: replaced a ceiling death block with munchers in the second half of the level, to make the obstacle more visible.
- Atomic Dip Tunnel: made it more obvious that you should get the Gamer Coin before diving into the water, fixed garbage tiles in the last section.
- Fungus Fortress: changed signage in the third section to show the setup better.
- Abstract Pipes: shortened a pipe to make a falling section less blind.
- Terminal Climb: Fixed a potentially game-crashing bug on the very last screen of the final section.
- CMYK Palace hub: changed the appearance of the key used for the Black switch lock to make it more unique.
- Cyan Palace: removed the possibility of performing frame-perfect high jumps, and made the setup with the yellow shell clearer.
- Other minor graphical and layout fixes not worth listing individually.
Other Versions (2)
Uploaded | Title | Author | Exits/Stars | Rating |
---|---|---|---|---|
10/12/21 | Luminescent | 16 | 5 | |
17/11/21 | Luminescent | 16 | 5 |