Gaia

Released:
By: Edidoo
Found on: smwc
Difficulty: 6.5

Kaizo: Intermediate

Download Patch File

Extra Files:

Music List.txt

Music:					Game:						Ported By:

When You Wish Upon a Star		Aging Cassette					Samantha
Unknown Song 2				Sword World SFC 2				Samantha
Vale					Golden Sun					RednGreen
Yeti Caves				Spelunky					Dippy
Shop					Waterworld					KevinM
Milky Way Wishes			Kirby Super Star				Ultima
Star Way				Paper Mario					Samantha
Secret of the Forest			Chrono Trigger					RednGreen
Dark World				Final Fantasy VI				Samantha

Alec's Log House			Mother 3					Wakana
Strange Medicine			Trails of Mana					MasterLink
Mt. Koltz				Final Fantasy VI				EDIT3333
Panakeian Temple			Alcahest					KevinM
Freeze					Tales of Phantasia				Tamaki
City					Ninja Warriors					KevinM
Exciting Adventures			Custom						Ruberjig
Aquarius				Castlevania III					Lui
Castle of the Four Gods			Shin Megami Tensei				Samantha
Museum					Rock Man & Forte				KevinM
Splash Blue				Mega Man 9					Slash Man
Clocktowers Beneath the Sea		A Hat in Time					Pinci
Cherry Tree Bridge			Etrian Odyssey II 				Maxodex
Evening Star				Knuckles' Chaotix				Bebn Legg
Windmill Peak				A Hat in Time					Maxodex
Game BGM 6				NBA Give 'N Go 					DanTheVP
Subversive Awareness			Battle Garegga					Dippy
LA07					Lemon Angel					Sinc-X
Lonely Halls				Secret of Evermore				Musicalman
Snowpoint City				Pokemon Diamond/Pearl/Platinum			KevinM
Press Garden Zone Act 2			Sonic Mania					Giftshaven
Thunder Blade				Thunder Blade					Ultima
Sigma Stage 2				Mega Man X					tcdw
Electric Talk				Trails of Mana					Wakana
Don't Wait Until the Night		Haunted Castle					Hooded Edge
	-aka Last Belmont Standing	Castlevania: Aria of Sorrow		
Rainbow Tylenol				Kitsune^2					Tcdw
Prox					Golden Sun:The Lost Age				RednGreen

Last Battle				Romancing SaGa 2				MasterLink
Solitary				Shinobi 3					Nicoke42
Last Battle				Final Fantasy Adventure				6646
The Opening Of A Journey		SaGa Frontier					Pinci
The Starry Cradle			Custom						RednGreen

readme.txt

This is a vanilla kaizo light hack focusing on platforming. 
Most checkpoints are around 30 in-game seconds.
This hack features:

-23 exits
-custom palettes
-custom music
-instant retry
-and several other quality of life patches

I strived to avoid tradition Kaizo obstacles. 
Usually stuff that annoyed me when playing my first few kaizo hacks. 
Don't expect to see:

-shell jumps (the kind where you jump, throw shell at wall, then bounce off it)
-bouncing on disco shells 
-line-guided platforms that immediately fall
-hidden kaizo blocks
-trolls in general

Overall, I wouldn't call this an introductory hack because of its heavy usage of regrabs, but 
I do feel it falls under the beginner umbrella. 

v1.01
-this is just a very minor update that adds some arrows to the second half of "Unstable Tunnel" 
to make a setup in the level more clear and dissuade the player from trying a very tight setup. 

v1.1
-fixed a problem with layer 3 in "Yoshi's Getaway" so that the message block actually displays a message
-added the rope fix patch to fix a problem in "Starry Stratosphere"
-added a few munchers to fix some cheese in "Lesser Rift"
-moved a muncher in "Unstable Tunnel" to prevent the player from trying a much tighter path through the level
-also in "Unstable Tunnel", changed some layer 1 ground to layer 2 so the player is forced to move forward
-added a few blocks to prevent cheese in the second half of "Crimson Peaks"
-fixed some cheese with the mechakoopa in the third room of "Narrow Valley"

v1.2
Major Changes
-second half of "Unstable Tunnel"
-second half of "Pokey Pounce"
-first half of "Dirty Ghost House"
-second half of "Log Harbor"
Minor Changes
-adjusted flying question blocks to make camera better in "Hot Head Hollow"
-adjusted graphical issues in "Chilly Grotto"
-removed useless munchers and made a pokey jump less tight in first half of "Pokey Pounce"
-added some helper spikes in the second half of "Dirty Ghost House"
-added lava floor to prevent possible cheese in second half of "Crimson Peaks"
-removed cheese in first half and changed death log graphic to look more deadly in "Log Harbor"
-added sprite destroyers under the level to decheese "Key Beneath the Sea"
-removed first two spikes and changed the parakoopa jumps in first half of "Sunset Sky"
-added some jumps in second half of "Dark Night"
-adjusted background palette in "Flooded Palace"
-made first jump easier in the first half, changed ending in first half, 
	and made first and last jump easier in the second half "The Mole Toll"
-shortened first half, prevented goomba duplication in second half, and fixed the level music in "Dusty Ghost House"
-changed the final climb so it is easier to get p-speed in "Boo's House"
-changed spike palette in "Dirty Ghost House", "Dusty Ghost House", and "Boo's House"
-shortened some overworld events
Tags: #Kaizo