EVW

Released:
By: Snifit
Found on: smwc
Difficulty: 7.5

A hack with a variety of level ideas. Not meant to be ordinary, but instead weird, interesting, and unique. There is no common theme, each level is a whole new style. Packed inside is a solutions file. Please read it if you get stuck on any of the games puzzles.

Update: Endless bonus room fixed, mission in Kaizo Breaker made more clear, some easy moons removed plus a few other things.

fixme: Custom music broken in accurate emulators.

Download Patch File

Extra Files:

EVW credits.txt

Blocktool Rockers
-------------------
Movement Block           Jonathan Wilson
Oneway Block
Mario Only Block
No mario block
50+ time block
small mario block
Teleport Block
Random Exit
Switchable Blocks

Appear/Dissapear block   HyperHacker
Animated Hurt Block
Bounce Block
Time Block
Jump Block

Changing Block           Dustin Howett

wall jump                Ersanio

Sensitive Brick          Bouche
Instant Kill Block
Wrong Blcok
Right Blocks

Smashable Brick          FuSoYa

Poison air               AlexJS

Anticoin                 SL

Slippery Spriters
------------------

 beezo_rideable.cfg       mikeyk
 firebar.cfg
 roto_disc.cfg
 classic_goomba.cfg  
 hammer_bro.cfg
 anti_boo.cfg
 shyguy_rideable_red.cfg
 classic_green_koopa.cfg
 snift_rideable_blue.cfg
 thwomp_left.cfg
 Panser.cfg
 phanto.cfg
 grand_firebar.cfg
 venus.cfg
 boomerang_bro.cfg
 para_beetle.cfg
 electricity.cfg
 diag_bill.cfg
 
 fire_bro_m.cfg           mirumo999
 
 newbieboss.cfg           Maxx


  
 door_locked.cfg          Davros
 npc3.cfg                 Dispari Scuro 
  


 AutoWalk.cfg             Black Yoshi
 AutoRun.cfg

 cutscene_generator.cfg   Dinomar


 punch.cfg                Schwa


 Vertical_Scroll.cfg      Jimmy52905

Patchy Patches
--------------

Free Scroll         Matrik 
Fast Rom            d4s, Roy
HurtFix             BMF54123

ExGFX Ripers
-------------
Snifit
Aquamentus
X-King      [BG] Castlevania: Dawn of Sorrow - Lost Village


Testy Testers
--------------
Hadron
Midna          
Mariofan1000   
BdSwim         
Artsy3     

Music helpers
--------------

Midi Guy-       Popple Battle
                Shy Guys Toy Box

SuperTails-      
		
                Kirby and the Amazing Mirror - Radish Ruins


Nameless-       Final Fantasy 2 Kashuon Castle
SNN-            Actraiser Northwall
                Dog Maze
J.J-            Stickerbrush Symphony

Special Thanks to Lunar Magic Creator FuSoYa

and Nintendo for creating such an awesome original game!



Thank you all, both direct supporters and people who submitted
helpful sprites, blocks, music, patches on SMWC.
Without your help I wouldn't of been able to create this hack.

I would also like to thank you the player for downloading this.
I truly hope everyone enjoys this finished hack that took
4-5 months to complete!

-Snifit

Puzzel solutions.txt

Use these only if neccessary:


Spoilers***************************







 Kaizo Breaker
------------------
#In room 1 you can find invisible coin blocks to bypass the entire section.

#Room 2 find a vine to hit a p-switch, a spring will fall down over
by the munchers. Later touch the left side of the cement blocks
withholding the star to break them

#Room 3 one brown block is a bush tile, you can then easily
get the p-switch that should be use right away. You'll be able to
run up the coin turned blocks to skip a insane section. Then
grab the spring and use it to jump to the highest block 
ahead. Simple stroll to the exit awaits you!


 Trilogy Castle
------------------
There is a key at start of the first section when in the SMB2 version.The door 
is at the opposite end of the section.

 Yoshi n Berry
------------------
At the end of the first section use yoshi to hop off the black berries
and reach a moon, leave yosh to continue left for a secret
section.

 Source of Variety
---------------------
#Be quick in the poison temple, air bubbles restore time, gas
takes it away (fast).

#Yellow blocks disappear after 4 hits to the boss.

#The upside down black Q is the exit in the checkerboard section.


 Confusion
-------------
#Beware red unless distance shows movement
  Means red hurts you it the BG is still. 
Only Sections 2,3 have movement. (Secret section also has
movement)


#Blue is good until it rains
Pretty easy, blue hurts you in the rain section.



#Squares can be fatal in their domain

Actually cubes their domain should be obvious section 3.
All will hurt you, green ones will kill you instantly.

#What is this color pattern you ask? See below

green       platform
yellow      coin
blue        spring
red         hurt

green       hurt
yellow      platform
blue        coin
red         spring

green       spring
yellow      hurt
blue        platform
red         coin

green       coin
yellow      jump
blue        hurt
red         hurt (Movement rule overrides color pattern otherwise would be platform)

See the simple pattern?

#At the end use the second pair of circles as a pipe.

             


 Disruptive Castle
---------------------
#Past the red room is a endless hall, look at the cracks on the floor
the fourth one can be destroyed by a spin jump.

#Yellow room

3 blocks space 2blocks space 5blocks space 4blocks 7blocks space
8blocks double space 1block space 3blocks space 4blocks space
7blocks space just walk from their.
(Jumping as far as you can go can also work)

#Orange room

Don't touch odd number rows 

i.e () this is odd numbered (3 blocks tall)
    ()
    ()


    () This is safe since it's even (2 blocks tall)
    ()
Next is the fake endless hall.

#Fake Endless Hall

Run to the very end this is no endless hall!


#Red Room

Ignore the green key, find the real one 7th from the right.

#Key Hall

Near the center of the hall is a glowing keyhole. Put the key in
and press up to progress.

 Disfunctional
-----------------
Section 3 revisited has a key at the top left. The door
is far right in section 4.