Daymaker: Release From Doomsday

Released:
By: Plasma303
Found on: smwc
Difficulty: 5

Standard: Normal

Download Patch File

Extra Files:

Changelog.txt

v1.4.1
-New tileset drawn for World 8's volcano levels, and adjusted the background palette of Redrock River to match.
-New level: The Breach, unlocked after defeating a boss in Boss Blitz. This level must be beaten to access the previously-free shortcut between worlds 2 and 8.
-Redrew a previously overlooked sprite for Super Koopas.
-Implemented overworld events for Beetle Country and The Ghost Ship.
-Added minor overworld detail, such as Frank above the Gelatin Isle and a third waterfall tile to reduce cutoff.
-Drew new backgrounds for underground desert areas, Whiteout!, and ocean levels.
-Replaced background for underwater levels with a port of Donkey Kong Country's underwater background.
-Placed two coins on the left path of Crossroad Cavern to mark where a platform is in case the player scrolls the camera too high.
-Drew specialized sprites for Boom-Boom. The previous version used the provided Super Mario Bros. 3 graphics for the boss.
-Fixed a stray pixel appearing during the animation for the Blargg in Coco Caldera's world map.
-Timestop Temple's second room has been completely redone, featuring a time-frozen Boom-Boom in addition to the Green Star.
-Rewrote Info Block messages for Pleasant Pass and Bookends.
-Added Info Block messages for Iggy's Tower, Crossroad Cavern, Desert Delve, and Timestop Temple. Many of these messages directly mention established lore for
the relationship between Daymaker and Jennifer in an attempt to mitigate player confusion.
-Completely overhauled the Special World map to feature a celestial theming inspired by Kirby Super Star's Milky Way Wishes subgame.
-Replaced several music tracks with selections from across SMWCentral. See the included Credits text file for the full list.
-Further condensed and organized the in-game credits to accommodate a new Music Ports section.
-Added animated snowfall to Whiteout!.
-Added a bonus area to Lakitu's Clearing.
v1.4
-Redrew all sprites for super Daymaker.
-Extended the final castle's length and visually overhauled most of its rooms.
-Reworked the overworld's graphics and added additional background detail.
-Remade the standard grassland and underground backgrounds. Certain World 8 levels have also received new backgrounds.
-Adjusted tilemaps for the Dino Highlands background to reduce cutoff.
-Redrew graphics for Koopa Troopas, Dry Bones, Frank, and Bowser statues.
-Added invisible blocks to Spice Reef to prevent the player from swimming over the entire level.
-Implemented a new title screen demo. The Special World level Title Drop has been altered to match the new demo level.
-Redesigned Bullet Bill and Banzai Bill to more closely resemble their canon designs.
-Changed overworld tiles for levels that contain secret exits to utilize a diamond shaped "dot" to help anyone that may be colorblind.
-Fixed checkpoint for the final castle when attempting to re-enter from the main entrance.
-Adjusted the midway entrance of Lemmy's Castle so that the player does not die while trying to collect a powerup from a block.
-Replaced the Reznor miniboss in Oregano Fortress and the green Star at the end of The Fleet Marches with Boom-Boom from Super Mario Bros. 3.
v1.3
-Implemented a custom sprite set for Daymaker.
-Fixed all "phantom tiles" appearing when paths are drawn on another submap on the overworld.
-Reworked tilesets and backgrounds for certain level themes.
-Added sprite replacements for Jumping Pumpkin Plant, Masked Koopa, Magikoopa, Monty Mole,
Dino Torch, Dino Rhino, Super Koopa, Urchin, Chargin' Chuck, all Koopaling bosses, Volcano
Lotus, Spike Top, large Switches, Swooper, Mega Mole, Sumo Bro, and Torpedo Ted. The final boss
was also updated to reflect the new Koopaling graphics.
-Added tile animations to certain objects.
-Fixed the Star Road not appearing upon clearing the "normal" secret exit of The Badlands.
-Added proper ending text upon defeating the final boss.
-Tweaked certain cave levels to use a previously unused cavern level tile on the overworld.
-Graphical updates to the overworld as a whole, including modifications to the Special World
cleared palette and specialized tiles for arid and rocky areas of the map.
-Removed an orphaned reference in Bullet Bridge's second textbox and replaced it with lore
about a major character in the story.
-Reworked Castles 1 and 6 to be longer.
-In-game credits completely overhauled for organization and legibility.
-Adjusted timer in Boss Blitz from 0 to 300, as dying with the old timer would count as a Time
Up instead of a normal death.
-Made the secret exit in Bullet Bridge slightly easier to access.
-Fixed Yoshi's tongue and fireballs being garbled in Starlit Swim.
-Lowered difficulty of the Ghost Ship and Twilight Ridge levels.
-Defeating a boss in Boss Blitz now unlocks a shortcut between Worlds 2 and 8.
-Fixed softlocks in Redrock River, Cappuccino Climb, #6 Wendy's Bastion, and Banana Bay.

v1.2.1
-Added permanent warp between the Special World and World 1 upon completion of the Special World.
-Further fixes to overworld warp pipes.
-Revised transition between Worlds 1 and 2 to keep the music from cutting out after beating Iggy.

v1.2
-Added visual indicators for the normal exits of Sweet Skies, Twilight Ridge, Throw Block
Trouble, Arbor Avenue, and Starlit Swim in the form of a small bush that appears near the
respective level tile. This is to clear up ambiguity as to attained exits for these levels,
as the Star World in both vanilla Super Mario World and earlier versions of Release from
Doomsday gave no hint to the player that they had gotten the normal exit, potentially
forcing replays of those levels to assure all exits are acquired.
-Fixed level tile not appearing if the level Toxin Trail was unlocked from the normal exit of
Wiggler's Woods instead of the normal exit of Forest Entry. Purely visual, as the level could
still be accessed normally.
-Fixed being able to move in any direction from pipe tiles on the overworld, which would trap
the player in an inescapable bonus game.
-Frank.
-Added sprite replacements for Fuzzy, Moving Coin, Moving Chainsaws, and various visual effects.

v1.1
-Removed Plateau Manor level to address reports of the level crashing at complete random for
certain people, rendering the secret exit, Jennifer's House, and the Quiet Plain inaccessible.

v1.0
Initial Release

Credits.txt

Daymaker Release from Doomsday v1.4.1 Credits

Character Owners
Daymaker Creator - Ultra_Inferno64
Rulemaker Creator - Diego S.
Mr. Video Game and .SFC Creator - RazzDazzleDoo
Turmoil Creator - ScrubbDubb
Secret Creator - FuriousAntz

Tools
SMW Status Bar Editor - Smallhacker
Enemy Names Importer/Exporter - Smallhacker
Mario Start Editor - TheBiob
Misc. Text Editor - Smallhacker

Patches and Sprites
Raccoon Mario Patch - Blargg, Neosz
Select Save Prompt - Koopster
Free Up Tiles 69 and 83 Patch - Alcaro
Thank You Message Script - Selicre
Graphical Advice, feedback, and suggestions - RobedRed, SMWCentral Discord and DMRFD Discord

Special Thanks
ASM Help - Fernap
Playtesting - ComicTheHero, iAngstyTeen, RobedRed, RatsoTS, JC Marquez Art, RazzDazzleDoo
Promotional Art - PurpleChickenPineapple
PIXI - Atari2.0, JackTheSpades, Tattletale
Ultimate Boom Boom - Darolac
Inspiration - Brutal Mario, 'the/Coronation Day, Horrorbrew community

Music Ports
Sonic 3D Blast: Volcano Valley Act 1 - Zavok
New Super Mario Bros. Wii: Beach - Goomba-24
Super Mario 64: Cool Cool Mountain - Goomba24
Super Mario Sunshine: Deep Sea of Mare - EDIT3333
New Super Mario Bros. Wii: Jungle - Hiro
The Legend of Zelda A Link to The Past: Aghanim - MidiGuy
Mario and Luigi Superstar Saga: Bowser's Castle - Wakana
The Legend of Zelda A Link to The Past Death Mountain - Dark Mario Bros
The Legend of Zelda Twilight Princess: Faron Woods - MarioFanGamer
Kirby and the Amazing Mirror: Candy Constellation - J.J.
New Super Mario Bros.: Overworld - Jimmy
Pokemon Mystery Dungeon Explorers of Time/Darkness/Sky: Northern Desert - Koopaly
Mario Kart Super Circuit: Bowser's Castle - Giftshaven
Mario and Luigi Superstar Saga: Boss - Wakana
Mega Man 7: Shade Man - imamelia
The Legend of Zelda Link's Awakening: Tail Cave - Lui
Super Mario RPG: The Starlight's Flower - Nanako
Super Mario Galaxy 2: World 3 Map - BeanJammin
Super Mario RPG: Let's Try - Gamma V
Super Mario RPG: Where To? - MercuryPenny
Donkey Kong 64: Crystal Caves - Counterfeit
Super Mario World 2 Yoshi's Island: Athletic - Ladiesman217, Musicalman
The Legend of Zelda Ocarina of Time: Lost Woods - Darius