Star Revenge 3.9: Dreamish Block Beats






This is Star Revenge 3.9, an extension of the beat block stars found in SR3.5 VoCD.
You explore a small temple with nine 2.5D levels all based around beat blocks, which constantly switch between being solid and unsolid. The levels get progressively long and longer with more beat blocks and more checkpoints. The camera can be zoomed out very far to study what is up ahead. The levels can be beat in one cycle, but requires knowing them. Beating the hack any% will unlock the option to remove the checkpoints from levels (this used to be required to get all stars in pre 2.0 versions, due to the difficulty of the 8th level, it has been made optional)
Story: Mario once done with his vacation gets dragged to a remote location full of dream pipes.
Star Revenge Lore Order: SR0 ➜ SR1.5 ➜ SR2 TTM ➜ SR2.5 ➜ SR3.5 ➜ SR3.9 ➜ SR4.5 ➜ SR4.9 ➜ SR6.25 ➜ SR6.5 ➜ SR6.9 ➜ SR5 ➜ SR7 ➜ SR7.5 ➜ SR8 ➜ SR5.5 ➜ SRX
Extra Files:
WARNING.txt
This hack is not made to be played as a 100% (blind) race or a "I do it in 1 sitting" type of playthrough!
There is one star that is Night of Doom type of difficulty which will not allow for such an thing.
That said, this hack is suited for any% races/just casual playthrough since it only takes 8 stars to beat
the hack and the just super hard one is post game stuff.
If you want to know which star this would be, it be the hard/checkpointless version of course 8.
About Map.txt
The Map folder has screenshoots of the 8 main courses of how they are in quad.
These are to look ahead or plan out what you need to do in order to progress if it's hard to see ingame.
Mupen Help.txt
If Mupen doesn't want to save your progress on the hack consider getting a hex editor.
Go to adress 0x20 -> type in 32 times the number 5 -> save
This will set the ROM name to UUUUUUUUUUUUU instead of Star Revenge 3.9 which has chars in it that can aparently mess with Mupen.
If the hack gives you an error upon opening consider getting a SM64 importer version 2.0.X
load the ROM -> go to the "ROM Settings" tab -> check "Restore CRC/Checksum" -> hit "Save Changes"
This should fix that.
Doing this will problably make Star Display not want to load the correct layout by default, so load in the .sml file in this folder.
Read Me.txt
Star Revenge 3.9
Dreamish Block Beats
A sm64 hack by BroDute
Original game by Nintendo
This hack expands on the beat block star ideas found in star 6 of course 9 to 15 in Star Revenge 3.5.
That said the 8 main courses this hack has are all 2.5D and focus a lot on the beat blocks for platforming.
These levels go from being short with 20 beat blocks up to very long with +100 of them.
All levels have 1 star for beating them. Once all 8 stars are gotten an option to play through the levels without the
checkpoint that each level has can be choosen and each level gets a new star this way.
These checkpointless stars are more for dare devils, specially course 8 without them, yet I want to reward beathing them so they have a star.
Tho, once you got the normal 8 stars you can end the hack without every trying checkpointless stars.
Coding stuff:
Beat Blocks by scuttlebug_raiser
2.5D Camera codes by Aglab2
Different Star Colors code by ToasterKetchup
Cap Timer code by ToasterKetchup
Music:
File Select, Course 3, 6, 7 and 8 by SM64Pie
rest... cba to look up, like Mosky2000, GreenThunder and other smwc peeps are under there.