Some Kind of a Crash Game

Released:
By: LinCrash
Found on: rhcom
Difficulty: 5.5

LinCrash’s major hack!

Download Patch File

Extra Files:

A.txt

Yo, you're playing what's supposed to be my major hack, formerly known as Super Crash 64, but unfortunately after the events of since my said files being lost forever -- a backup recovery killed it afterwards -- I lost motivation to continue this project as it has started since 2014... 
yeah, I'm a slow-ass 
slacker and I didn't even consider doing much hacking stuff to it... 



But still I wish to get back at it and improve it as many times as I can until someone rips the level models as well as some of them from my other romhacks. (as my sole request, of course)



Anyways, I could've said 
more in explanation, 
but I'd rather have you 
enjoy the thing 'cause 
that's what you like, 
aight? Also look forward to my other projects until this one gets a new leaf in the future. Here's my reward to you!





That was Mariocrash,
 signing out!



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COURSE LOG



Course 1: Bob-omb Seaside [j& DobieMeltfire - Clash]

Course 2: Goomba's District [j& Paper Mario - Koopa Village]

Course 5: Cheepchum's Cove [j& Mario and Luigi: Superstar Saga - Oho Ocean]

Course 7: Boonsteria Lane [j& Banjo-Kazooie - Mad Monster Mansion]

Course 8: Shiversand Valley [j& Sonic Advance 3 - Ice Mountain (Act 1)]

Course 10: Lavakoopa Volcano [j& Paper Mario - Dry Dry Ruins]

Course 12: Whompy Chocoworks [j& Sonic 3 - Chrome Gadget]

Slide: Crash Canyon Circuit [j& Mickey's Speedway USA - Grand Canyon]

Secret 1: Sandust Pyramid [j& Banjo-Tooie - Mayahem Temple]

Wing Cap: Grand Star Haven [j& Paper Mario - Cloudy Climb]

Vanish Cap: The Tower Basement [j& Super Mario Bros. 3 - Fortress]

Metal Cap: Iron'ferno Falls [j& Super Mario RPG - Barrel Volcano]



File Menu [j& Super Mario Kart - Mario's Victory]

Overworld [j& Crash Bandicoot 3: Warped - Warp Room]

Boss Battle [j& Sonic 4 Episode I - Boss Fight]

Koopa Race [j& Mario Party - Faster Than All]

Wing Cap [j& Super Mario Land 2 - Seashore]

Metal Cap [j& Sonic Heroes - Bullet Station]





I could have included the 2 Bowser fights I made but I decided not to because without a stage it'll feel pretty dull. I'm aware I did make 3 other main courses but again due to the broken down recovery, I lost the most recent ROM including Courses 9, 11 and 14 as well as new reworks of the Bowser stages and bonus courses.  



---



Credits:



Thanks to the SM64 community on Twitch, Youtube and Discord who still cares about the game, shared some inspiration, skills and common knowledge.



Special thanks to Skelux, BroDute, Kaze and many others amongst people for what they did and letting me crash through this crazy romhack universe.



Extra thanks to SMWCentral for resources, music imports and graphics.



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Also to get the game a little smoother, use this code to fix the HUD. (made by aglab2)



802D6BCB 0010

812D6C66 0455

812D6DB2 1B60

802E2DA7 0010

812E2E3E 0455

812E309A 0455

812E3AA2 1B60

812E3BAE 1B60



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One last thing: if you're familiar with aglab's Star Display, you can use the attached .sml file and load it up to keep track of your collected stars while playing the game. 



To know more about Star Display, check out: github.com/aglab2/SM64StarDisplay
Tags: #Original