SM64 Stars of the Beast 2.5: Beast's Memory

Released:
Found on: rhcom
Difficulty: 5.3846154

A sort of collaborative hack, where Course 2 from “Super Mario 64 Peach’s Memory” was modified to be much more difficult. This hack is a sequel to “SM64 Stars of the Beast 2: The Legend of the Crystal Stars”.

Download Patch File

Extra Files:

Readme Sotb 2.5.txt


Super Mario 64: Stars of the Beast 2
By: Milgram355

(January 6th, 2020 - January 25th, 2020)


1. Info
2. Legal considerations.
3. How to play this game
4. Details with this hackrom.
5. Contact me.
6. Credits.
7. Thanks.
8. Challenges



INFO


	This is a short hack of 7 stars where you will find a harder version of one of the main courses of Super Mario 64 Peachs Memory 
	(hack made by Daniel EDC). Then this game just contains 7 stars.

	The 3D was given by Daniel EDC and I got any permission from him to modify it with its respective explanation I wanted to do it harder 
	because when I was playing his game, I found that course offers too much to be harder.
	
	Why this course is part of Stars of the Beast 2.5 and not a level completly made by me? It was planned just to be a mini hack but 
	because of the plot (it is part of the timeline before SotB3), I asked to Daniel if I could name the game as Stars of the Beast 2.5 
	and he agreed.

	How hard it is? Well, is a kaizo hack but is not as hard as the 2nd game of the saga.

	I cant offer you the 3D model due to even though I made modifications to it, the model is not of my own so if for fun you want to 
	make an even harder or meme version of this, you should ask to him.

	BTW, this game was made for fun, not for the will of making you feel frustrated or angry :P

	
	I hope you enjoy it!



LEGAL CONSIDERATIONS

This game is contained within a patch, so that is considered legal.

You play this game and wont claim it as yours. This game is a fangame & has no connection with the official products of Nintendo Co.
This game is free and is under Fair use terms as it is possible, so under any circumstance cant be sold.

The engine of this game, objects (their respective geometry & behaviors), menu and file screens are property of Nintendo Co. and are under 
their intelectual property rights, and any direct profit generated with them will be considered as an illegal act and it will creates its 
respectives responsabilities.



HOW TO PLAY THIS GAME

A. PATCH A ROM!!

For legal terms, I cant give you directly the game as a ROM, so youll need to patch a ROM (this wont affect the ROM).

The patch which comes in the file of this game practically contains my fangame, to play it youll need 2 original SM64 ROMS with .z64 
format. Go to the next page to download one file, and create a copy of that .z64 file and save it with a different name:

https://sites.google.com/site/supermario64download/Home/download-super-mario-64

I recommend to download the file: Super_Mario_64__U_____.z64

Use FLIPS to patch it (you can find it here: https://www.smwcentral.net/?p=section&a=details&id=11474). To patch the ROM, open FLIPS and 
press "Apply patch", you select the patch named "Stars of the Beast 2.5-Beasts Memory", after this you select your original SM64 ROM (.z64), 
and later youll select the copy youve created of that SM64 ROM (.z64). And thats all!!! Your copy will contain Super Mario 64: Stars 
of the Beast 2.5 Beasts Memory (I suggest you name your patched ROM "Stars of the Beast 2.5 Beasts Memory" to recognize it every time you 
play it).


B. TO PLAY IT:

I use the Project 64 1.6 EMULATOR because is so stable, so I highly recommend this Emulator to enjoy this game as maximum as possible.

To PLAY this game, you need to change your Emulator "Default Memory Size" to 8MB. You need to Click on Options > Settings > Options and 
uncheck "Hide Advanced Settings". Click OK and now click on Options > Settings > Advanced Settings > Default Memory Size > 8MB.

Starting the ROM will appear two errors, only press enter, theres no problem with them, they are practically "NORMAL". The ROM will run 
perfectly.

And Lets have so much fun!!!!.



DETAILS WITH THIS HACKROM:


	*****If you find lag or the game doesnt run as it supposed to do, please report it with a message or an email.



CONTACT ME

	For any problem, feedback or request about the saga, contact me please: 

		[email protected]; itsmilgram on Twitch; or you can find me on the SM64 ROM Hack Community server on Discord.



CREDITS

3D MODEL-MAIN COURSE:

*DANIEL EDC
*All the persons who helped to Daniel EDC to make the model (in case he received any help)


Credits for some music:

*TheGael95 (Main Course music)



Credits for the tools used:


Editor Importer 2.0.8 by Skelux

Toads Tool 64 0.6.8 version by Skelux.

SM64 Text Manager 1.0.2 version by Pilzinse64.

Parallel Lakitu Patch 1.2 by aglab2

Tweaker 0.4.7.1 to its respective creator or intelectual property rights owner(s)

More Objects Patch 1, 2 and 3 by Kaze Emanuar

Seq64 by Sauraen

Anvil Studio, Paint.net & Sketchup Make 2017, to their respective creators or intelectual property rights owners


If any program have an original creator of a first version, credits specially to all of them (I didnt found all the info about their 
creators).


Textures:


Super Mario Galaxy 2 textures file by Quote.

I got some textures from Daniel EDC.

And credits to all those who ripped the textures Daniel used on the model.

Sushi image used as Recovery heart (I converted it to PNG format and I adjust the measures to import it with TT64), was obtained from: 
https://www.tattooforaweek.com/es/8-Bit-Sushi-Tattoonie-Tatuaje-Temporal


References:

All the references to games or music bands in this game are just that, references.



THANKS


Thanks specially to: 

	*Daniel EDC for the 3D model and the permossion of modify it

	*Beta testers for the feedback (The Reverser of Time and QT_Sans)

	*aglab2 for his Parallel Lakitu Cam 1.2v

	*Sizzling for his help with the ROM cause I couldnt expanded it this time by technical difficulties



EXTRA:

Challenges: 

*Get the 7 stars savestateless

*Speedrun it!
Tags: #Kaizo